VR is a type of technology that immerses users into a different world. It happens in the digital world, but it involves a complete immersion through the use of software applications and devices. AR, on the other hand, involves the mix of the digital and real world. Think about the game Pokemon Go. That is probably the best example of this type of technology.
When Google Glass was introduced, it was expected that AR will be a great technology to use in the education sector. Although it seems to have been quite slow in its integration, it is revealed that 3 out of 10 students look into the tech facilities when choosing a university. When it comes to online learning, it is safe to assume that technology will play a bigger role in attracting learners.
Nowadays, learners are more open to the idea of innovative solutions when it comes to learning. Whether it is for corporate or academic purposes, this is something that can be used to make the learning experience as memorable as possible.
There are actually several reasons why you should include AR and VR technologies in your elearning course.
The primary benefit of using these technologies is for higher engagement. When learners are more engaged in the learning progress, retention rate ends up increasing. The innovative technology makes the learning process enjoyable. It allows learners to implement what they have learned. At least, without the usual risks involved when a mistake is made. This out of the box method of learning helps deepen the understanding of the lesson. It can also encourage the learners to ask questions.
Better and more accurate scenarios
When it comes to learning through experience and examples, coming up with scenarios is usually the best way to approach it. But without the right technology in elearning, these scenarios might be limited. AR and VR allow learners to go into a new world where developers can manipulate the world as they see fit. It becomes easier to learn specific skills and experience that might have been very costly to learn if recreated in real-life. The need to compromise the world and the learning experience is no longer necessary.
Allows learning from mistakes
Since the practical application is possible through these technologies, learners will not be afraid to make mistakes. After all, the risk is not as grave as it would have been if it is done in real life. This allows learners to learn from their mistakes. As long as the scenarios are done correctly, it will be easy for learners to analyze their mistakes. This can help them avoid making it in the future.
Makes practical learning easier to implement
AR and VR make practical experience possible and more cost-efficient. In certain learning scenarios, it is more effective to provide this instead of just providing a theoretical approach to learning. It allows learners to develop a better appreciation for what they have learned. It also helps increase the retention rate.
Without a doubt, the AR and VR can be used to make the elearning experience more valuable and memorable. If you want to take future online courses to the next level, this is a technology that you may want to invest in.